Gaming Creator CPM Calculator: What Should You Pay per 1,000 Views?

By INFLUENCE · Published October 19, 2026 · 10 min read

To find a creator’s CPM, divide their fee by the views you realistically expect, then multiply by 1,000. Whether that CPM is “good” depends on what 1,000 views are worth to your game. As reference points, Raid: Shadow Legends paid an estimated $19.55 per 1,000 views on YouTube, and U.S. Meta ads averaged about $9 to $14 per 1,000 impressions in early 2026. Use the free calculator below to check a quote, compare a Twitch stream with a video, or work out the most you can afford.

We’re INFLUENCE, and we price every creator campaign on delivered views, so CPM is the number we think about all day. We built this calculator because gaming creators quote in completely different units (per video, per stream hour, per post), and you can’t compare them until you put them on the same scale. Creator rate ranges live in our gaming campaign cost breakdown, if you need a starting point.

The calculator

Effective CPM (per 1,000 views)$27.78
Cost per view$0.0278

There are four tabs, each answering a different question:

The calculator
TabQuestion it answersWhat you’ll need
Check a quoteWhat’s this creator really charging per 1,000 views?Their fee and their typical views
Twitch streamWhat does a stream cost, and how does it compare with a video?Average live viewers, hours and rate
Budget to viewsHow many views does my budget buy?Your budget and a target CPM
Max CPMWhat’s the most I should pay per 1,000 views?Game price, wishlist and sales rates

Everything runs in your browser. Nothing you type is saved or sent anywhere.

The calculator helps with one quote at a time. When you’ve got 40 creators, it’s a lot of tabs. INFLUENCE does this math for every creator before they reach your shortlist, and the whole campaign is billed against one per-1,000-views ceiling you choose, so the quote you plan with is the one you pay.

How to work out CPM from a creator’s quote

Use this formula:

CPM = fee ÷ expected views × 1,000

The tricky part is “expected views.” Don’t use subscriber or follower counts. Use what the creator’s recent videos actually get. A good habit is to look at their last 10 videos of a similar type, drop the single best and worst, and average the rest.

Here’s how three made-up quotes compare once you do the math:

How to work out CPM from a creator’s quote
CreatorQuoteTypical recent viewsCPM
YouTuber, 400K subscribers, integration$4,00060,000$66.67
YouTuber, 120K subscribers, dedicated video$2,50090,000$27.78
TikTok creator, 300K followers$800150,000$5.33

The YouTuber with the most subscribers is, by far, the most expensive per view. That happens a lot: big channels often have big back catalogs and smaller recent audiences.

That doesn’t make the TikTok creator the “winner,” either. A 30-second clip and a 20-minute playthrough do different jobs. CPM tells you what you’re paying for attention. It doesn’t tell you how much that attention does. For that, see our breakdown of Twitch vs YouTube vs TikTok for game marketing.

Checking recent views for every creator is tedious and easy to get wrong. INFLUENCE weighs creators by their recent performance, not their follower counts, before anyone reaches your approval list, and then you only pay for the views your content actually gets.

How to compare a Twitch stream with a YouTube video

Streamers usually quote on live audience and time: a rate for each average concurrent viewer, for every hour they stream. StreamScheme’s rate card suggests most straightforward deals land between 80 cents and $1.50 for each viewer-hour. (StreamScheme)

Stream cost = average live viewers × hours × rate per viewer-hour

So a streamer averaging 400 viewers for 2 hours at $1.00 would cost about $800.

Comparing that with a video is harder, because a stream’s “views” aren’t the same thing. Two ways to do it:

  • Cost per 1,000 viewer-hours. At $1.00 per viewer per hour, that’s $1,000 per 1,000 viewer-hours. It sounds expensive, but each “view” is an hour of attention, not a few seconds.

  • Cost per 1,000 total views. Add up the stream’s unique viewers, plus views on the VOD and any clips. This puts the stream on the same scale as a video, but undercounts how long people watched.

Neither number is perfect. Use the first to compare streams with each other, and the second for a rough comparison with videos.

Streams and videos are hard to weigh against each other when they’re priced so differently. INFLUENCE prices the creators we run on the same unit, delivered views, which makes comparing them, and rebalancing your budget, much more straightforward.

What’s a good CPM for gaming creators?

There’s no single “good” number, but these reference points help:

What’s a good CPM for gaming creators?
BenchmarkCPMSource
*Raid: Shadow Legends* on YouTube creators, July–Dec 2021~$19.55BuzzGuru, via Game World Observer
U.S. Meta ads, reach and impressions, Q1 2026~$9–$14Affect Group
U.S. Meta ads, sales objective, Q1 2026~$14–$25Affect Group
Twitch sponsorship, per 1,000 viewer-hours~$800–$1,500Based on StreamScheme rates
INFLUENCE campaignsFrom $1Our own pricing; varies by campaign

A few things move CPMs up or down:

  • Format. Dedicated videos and live streams cost more per view than short clips, because the attention is deeper.

  • Audience location. U.S. audiences cost more than many other markets.

  • Timing. October and November, plus the weeks around big showcases, tend to push rates up.

  • Creator mix. Campaigns built on mid-size creators usually land at lower CPMs than ones built on a few big names.

A benchmark only means something if it’s for the audience you actually want. With INFLUENCE, you set your audience and geography when you create the campaign, and a max CPM you’re comfortable with (how pay-per-view works), so you’re not buying cheap views from the wrong places.

How to work out the most you can afford per 1,000 views

Work backward from what a view is worth to you. For a Steam game, the chain looks like this:

Max CPM = (1,000 ÷ viewers per wishlist) × sales per wishlist × your take per sale × share you’ll spend on marketing

Some real numbers to plug in:

  • Sales per wishlist: In GameDiscoverCo’s data on Steam launches with at least 25,000 wishlists, the typical game converted roughly 15% of its wishlists into first-week sales, falling to about 10% once the price was above $10. (GameDev Reports)

  • Your take per sale: your price, minus the store’s cut (Steam’s standard cut is 30%).

  • Viewers per wishlist: you’ll only know this from your own campaigns. Run a small test wave first. We use 1 in 200 as a placeholder.

Worked through for a $20 game, with 1 in 200 viewers wishlisting, 0.15 sales per wishlist and half the revenue set aside for marketing:

How to work out the most you can afford per 1,000 views
StepMathResult
Wishlists per 1,000 views1,000 ÷ 2005
Sales per 1,000 views5 × 0.150.75
Your take per sale$20 × 0.70$14.00
Revenue per 1,000 views0.75 × $14$10.50
Max CPM (50% to marketing)$10.50 × 0.5$5.25

Keep in mind this only counts launch week. Simon Carless’s survey data suggests a game’s first year on Steam usually brings in two to five times what its first seven days did, so each view may be worth considerably more over time. (Game Developer)

Your real numbers will change once creators start posting, and the useful thing is to adjust quickly. INFLUENCE reports delivered views for every creator and post, so you can match them against your wishlist and sales data, recalculate your max CPM, and tune the next wave.

Mistakes that make CPM look better than it is

CPM is a great way to compare creators, but it’s easy to fool yourself. Watch out for these:

  • Using follower counts instead of real views. This is the big one. It can make expensive creators look cheap.

  • Counting views forever. Agree on a window, like the first 30 days. Otherwise you’re comparing a two-year-old video with one posted last week.

  • Ignoring extra fees. Usage rights, exclusivity and agency fees all raise your true CPM. Usage rights alone can add 25% to 200% of a post’s fee, according to Kolsquare.

  • Forgetting the audience. Cheap views from the wrong country or the wrong age group aren’t cheap.

  • Stopping at CPM. A low CPM that brings no wishlists or installs is worse than a higher one that does. Always check what happened after the views.

These are exactly the details that slip when a team is managing creators by hand. INFLUENCE checks creators before they reach your list, counts the views your content actually receives, and keeps everything in one place, so the CPM you see is one you can trust.

CPM won’t tell you everything, but it’s the fastest way to turn a pile of different creator quotes into one fair comparison. Use the calculator to check quotes and set a ceiling, then judge every wave on what happened after the views. If you’d rather set one max CPM and let someone else do the rest, that’s how INFLUENCE works.

Set up the campaign. Approve the creators and content. INFLUENCE handles the rest.

FAQs

How do you calculate CPM for an influencer?

Divide the creator’s fee by the number of views you expect, then multiply by 1,000. Use the average views on their recent videos, not their follower count. For example, a $2,000 fee for 80,000 expected views is a $25 CPM.

What is a good CPM for YouTube gaming influencers?

There’s no universal answer, but two useful yardsticks: BuzzGuru estimated Raid: Shadow Legends was paying close to $20 per 1,000 YouTube views in 2021, while Affect Group’s Q1 2026 data put U.S. Meta reach campaigns somewhere around $9–$14.

How do you calculate the cost of a Twitch sponsorship?

Take the streamer’s average concurrent viewers, multiply by the number of hours, then by their per-viewer-hour rate. For example, 300 viewers for two hours at $1 per viewer-hour comes to roughly $600.

Is CPM or flat fee better for influencer marketing?

CPM is usually fairer for the brand, because you pay for the views you actually get. Flat fees guarantee a post but not an audience, so you pay full price even if the video underperforms.

How many views does a $10,000 influencer budget get?

Divide the budget by your CPM and multiply by 1,000. At a $5 CPM, $10,000 buys about 2 million views. At $20, it buys about 500,000.